Bionic commando смотреть последние обновления за сегодня на .
🤍 Played by: Valis77 YO JOE!!! Wait that was another game. This game you can't jump, you have to use his bionic arm to swing over platforms to reach your goal. - Disclaimer: Most videos by World of Longplays use SaveStates!
Bionic Commando Full Walkthrough Gameplay & Ending on PS3 in 1080p 60fps. This is my original and completely edited run that excludes deaths and long loading times for educational purposes. ● Recorded with Elgato HD60 Game Capture ● Edited/Rendered with Adobe Premiere Pro CC ►Subscribe: 🤍 ►Start Another Completed Series: 🤍 ►Twitter: 🤍
It’s been well over 3 whole decades since the likes of Nathan Rad Spencer came swinging into our arcades and on our Nintendo Entertainment Systems with that special brand of platforming and shooting that only a Bionic Commando game could’ve given us. The game was a huge hit at the time in the arcades for it’s unique grappling mechanic that would send you swinging and flying over gaps. As such, an NES port was made. While this version upped the level count, the important thing was that the game’s concept and fun-factor carried over to the console space effortlessly and the franchise would grow in popularity steadily for the next couple of decades. Despite that, where do we see the franchise at now? It’s more-or-less in relative obscurity at this point. I'm sure there are people out there who know what Bionic Commando is and are loosely familiar with it, but obviously it's nothing compared to what it used to be at least in terms of its popularity. But why did this happen? Why would a franchisee that was so popular that justified several sequels and even a remake now find itself relegated to the ashbin of gaming history as it is? What the hell happened to Bionic Commando?
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Developed and published by Capcom in 1987. Follow me on Twitter: 🤍 Add me on Google+: 🤍 So, I was looking through my back catalogue of videos and noticed that video quality of Bionic Commando didn't live up to my own quality standards, so I decided to re-record a new longplay at higher resolution (the original was 640 x 480). The original arcade version of Bionic Commando remains one of my favourite games ever. I first laid eyes on it in an arcade whilst on holiday with my parents back in the late 1980's and I was hooked. The attract mode looked so amazing seeing the main character swinging from branch to branch using the bionic arm; I'd never seen anything like it before. Platform games were certainly nothing new, but most were limited to a fixed horizontal or vertical scrolling plane; Bionic Commando featured large levels that allowed ultra-smooth eight-way scrolling. The objective of the game is to fight your way through five action-packed stages to defuse a nuclear warhead and to defeat the evil dictator who intends to launch it. The player must defeat legions of hostile troops whilst also keeping an eye on the equally hostile mutant creatures inhabiting certain levels. Some of the enemy troopers are equipped with grappling hooks that allow them to climb after the player, so take these guys out as soon as possible. Unlike most platform games that allowed the character to jump, the player is required to use an extending arm with claw to grab on to distant platforms. The arm retracts, pulling the player up on to the platform that it is latched on to. It can also be used to swing left and right from the platform, the momentum from which can be used to leap across gaps in the level. Any enemies in the way will be bowled over, which is a really great touch and very satisfying to boot! The platforms in each level are arranged in such a way as to present the player with a multitude of routes by which to reach the level exit, so there is certain sense of freedom that other games in the genre simply didn't offer at the time. In order to aid the player, supply packs will float down from the top of the screen on tiny parachutes. The packs contain medals, rations and hip flasks that can collected for points. Bonus weapons will occasionally appear as well, each of which have their own strengths and weaknesses. Players must either shoot the parachute or hit it with the bionic arm to release the contents, which can then be collected; items can easily float out of reach if you're not careful, so be quick to collect them! Fortunately, the bionic arm can be used to grab these items from distant platforms and also out of the air if timed correctly. Bionic Commando features some good graphics for the time, with big, chunky sprites and lots of colour. The enemy troopers all look very cool, especially the big stomping mech-robots in the later levels. I did notice that the green monsters on level three that bite through the pipes look remarkably like Gremlins from the 1984 films... The sound effects are serviceable, but the music is particularly rousing and memorable. Personally, I still prefer the SID renditions produced by Tim Follin for the C64 version of the game, but the arcade version still sounds pretty good. My only complaint is that the later levels are probably too difficult. Sure, the point of coin-op games were to keep players pumping money into the machine, but the onslaught of choppers, mech-suits and the annoying somersaulting soldiers can make progress almost impossible. While I really like the arcade version of the game, this was one of the few arcade games that received a great conversion to the Commodore 64, which was the computer I owned at the time (🤍 The bionic arm seemed like such a cool feature back in 1987 and it remains fun to play even to this day. #retrogaming
Check out our website, UCanBeatVideoGames.com for announcements, episode lists, and official merchandise! 🤍 Bionic Commando is one of the most innovative games for the NES! It's an action platformer like Mega Man or Contra, but unlike those games, Bionic Commando has NO JUMP BUTTON! Instead the hero must grapple around the expertly designed levels with his Bionic Arm. This game started out in the arcade, but the underwent a major evolution when it was redesigned for the NES. The original arcade release was linear, while the NES game allowed players to choose their own paths. So how did this game go from a simple arcade game to an NES cult classic? How did localization shape the version that we got in North America and Europe? And what is Bionic Commando's legacy in Modern times? In today's episode we'll discover all of that! And then we'll dive deep into the game, where we will learn: * How to complete EVERY AREA in the game, even the optional ones! * Where to find EVERY ITEM and UPGRADE! * How to power up FAST so we'll be ready for any challenge! * Recommended EQUIPMENT for every level! * The simple strategy to NEVER RUN OUT of CONTINUES! * Secret SHORTCUTS to get through the most difficult levels! * Where to find EVERY WEAPON, even Super Joe's Machine Gun! * EASY strategies for defeating EVERY BOSS, including Master D's Albatross! * Exploitable GLITCHES... AND MORE! Thanks for watching! QUICK GUIDE - If you need help on a certain Area, find it below: Game Start: 6:44 Area 1: 7:25 Area 2: 23:01 Area 3: 25:02 Area 4: 19:13 Area 5: 15:47 Area 6: 27:18 Area 7: 41:44 Area 8: 32:12 Area 9: 39:10 Area 10: 49:51 Area 11: 47:18 Area 12: 54:00 Area 13: 12:40 Area 14: 30:30 Area 15: 14:15 Area 16: 22:03 Area 17: 36:45 Area 18: 44:45 Area 19: 52:13 "Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use."
Don't Forget to Subscribe : Like, Share, Comment History Of Bionic Commando games 1985-2011 All Series Games. facebook page : 🤍 instagram page : 🤍 _ List Commando 1985 Speed Rumbler 1986 Bionic Commando 1987 Bionic Commando 1988 Mercs 1990 Bionic Commando 1992 Bionic Commando: Elite Forces 2000 Wolf of the Battlefield: Commando 3 2008 Bionic Commando Rearmed 2008 Bionic Commando 2009 Bionic Commando Rearmed 2 2011 Popular Playlists : Need for Speed games (1994-2019) 🤍 The Simpsons games (1990-2012) 🤍 Sniper Elite games (2005-2020) 🤍 Destroy All Humans! games (2005-2020) 🤍 streets of Rage games (1991-2020) 🤍 Warcraft Games (1994-2020) 🤍 Crysis Games (1997-2020) 🤍 Tekken Games (1994-2018) 🤍 Resident Evil (1994-2017) 🤍 Crazy Taxi (1999-2017) 🤍 The Legend of Zelda (1999-2019) 🤍 Teenage Mutant Ninja Turtles (1989-2017) 🤍 Dragon Age Games (2009-2014) 🤍 Railroad Simulation (Train Simulator) (1985-2019) 🤍 Star Wars Games (1982-2020) 🤍 Terminator games (1990-2019) 🤍 Duke Nukem games (1990-2019) 🤍 Strider hiryu Character (1989-2017) 🤍 Final Fight games (1989-2010) 🤍 Tron Games (1982-2016) 🤍 Microsoft Flight Simulator (1982-2016) 🤍 Ratchet & Clank (2003-2016) 🤍 Super Monkey Ball (2003-2016) 🤍 Tony hawk's Games (1999-2018) 🤍 Virtua Tennis games (2001-2012) 🤍 The tasmanian tiger games (2002-2015) 🤍 G.I. Joe games (1983-2019) 🤍 Hydro Thunder (1999-2010) 🤍 fifa street (2005-2012) 🤍 Shinobi game (1987-2011) 🤍 Wonder Boy (1986-2018) 🤍 Half Life (1998-2019) 🤍 Doom games (1993-2019) 🤍 Counter Strike (2000-2014) 🤍 Conan games (1991-2019) 🤍 Colin McRae Rally (1998-2019) 🤍 Metroid games (1986-2017) 🤍 Midnight club (2002-2009) 🤍 Call of Duty Games (2003-2019) 🤍 Castlevania games (1986-2019) 🤍 17 Sega Genesis Games 🤍 Green Lantern in Games (2002-2019) 🤍 Thanos in Games (1995-2019) 🤍 The king of fighters (1994-2019) 🤍 Street Fighter All Series Games (1987-2019) 🤍 Haohmaru (1993-2017) 🤍 Cadillacs and Dinosaurs all bosses 🤍 Metal Slug Game (1996-2019) 🤍 Dragon Evolution Game (1987-2019) 🤍 Samurai Shodown Game (1993-2019) 🤍 Nokia phones (1984-2019) 🤍 Mario Kart Games (1992 - 2019) 🤍 Top 10 "BRUCE LEE" Characters 🤍 Forza Games (2005-2008) 🤍 Subscribe for More Videos 🤍 #Evolution #History #GameEvolution #BionicCommando
11-15-2019 Watch live at 🤍
EDITOR NOTE: The production of this video had numerous amount of delays and even when rendering it (for the 3rd time)it acted up. So some of the footage would look odd and weird, i'm sorry but I wanted to get this over with and at least it's not as bad as my Detective Pikachu Review. In this video, Chem would be reviewing a game that had once be seen as a mistake for some, but he would discover that there's a lot more to this game than most realised.... Twitter: 🤍 Twitch: 🤍 Business E-mail: ChemTheChameleonBusiness🤍gmail.com
поддержка: 🤍 В 2019 году игре Bionic Commando исполняется 10 лет. Она является сиквелом ремейка оригинальной одноименной игры, выпущенной в 1988 году для платформы NES. Новая часть была издана японской корпорацией CAPCOM для Playstation 3, Xbox 360 и PC. Она получила довольно смешанные отзывы, как от критиков, так и от игроков. Мы же узнаем, прошла ли Bionic Commando проверку временем спустя почти 10 лет на основе версия для PS3. Приятного Просмотра! яндекс деньги: 🤍 группа в вк: 🤍 twitch: 🤍
One of December 1988's all-timers arrives this week, and while it may not be the best-remembered of the bunch (not when the other two big releases belonged to huge ongoing franchises), but I'd argue that it's the best and most polished. It's also the most fearless; Bionic Commando didn't so much ask players to learn an entirely new style of platform gaming as demand it as the price of entry. But once you got a handle on the grappling mechanics, Bionic Commando played like nothing else on the system, becoming a fast-paced action game with breezy, high-speed action through a dozen stages linked by an interesting narrative and well-conceived adventure gameplay flow. It remains the gold standard for grapple-based action gaming to this day, and for good reason: It rules. Production note: NES footage captured from 🤍Analogue Mini. Arcade footage captured from MiSTer FPGA cores; special thanks to 🤍MiSTer Addons. Video upscaled to 720 with XRGB Mini Framemeister. Audio unfortunately suffered this episode due to it being produced on portable equipment while traveling. Video Works is funded via Patreon (🤍 — support the show and get access to every episode up to two weeks in advance of its YouTube debut! Plus, exclusive podcasts, eBooks, and more!
Learn the history of Capcom's unique series that innovated on the platformer genre and slowly evolved over time, becoming more and more of a Western-focused series. 0:00 - Introduction 1:10 - Part 1: From One Commando to Another 10:36 - Part 2: Swinging Into a Sequel 21:38 - Part 3: The Full Western Transition 26:32 - Part 4: Remaking a Classic 35:20 - Part 5: A Rocky Reboot 43:45 - Part 6: Rearmed Again 49:05 - Part 7: Ports, Cameos, & Legacy 52:53 - Credits & Outro Corrections: - Bionic Commando Rearmed actually received a physical PC release in Russia in 2008. (Thank you Чешир Котовский for the correction!) - Konami made a spiritual successor to Roc 'n Rope for the Famicom Disk System called Arumana no Kiseki. It released roughly 5 months after Bionic Commando first hit arcades in 1987. (Thank you Powpuck (mobile) for the info!) Credits: Written, Produced, & Edited by Chris Baines Script Editor: Jonathan McNamara of LIFE BEGINS AT 8-BIT - 🤍 Special Thanks: Azita "KittyMecha" Marie Gameplay: All Bionic Commando Gameplay: Chris Baines Additional Gameplay: Old Classic Retro Gaming - 🤍 arronmunroe - 🤍 vghchannel - 🤍 World of Longplays - georgc3 - 🤍 PDV - 🤍 METASLIME Gaming - 🤍 ToaTahu003 - 🤍 Chris Baines - ISB - 🤍 Randomised Gaming - 🤍 Pete Hahn - 🤍 Replay Burners - 🤍 ralfalfa - 🤍 Flashsaad421 - DRED_WOLF - 🤍 BadEnoughTV - 🤍 TheInnocentSinful - 🤍 Bigg Easter Eggs - 🤍 Sprite Rips: Chris Baines Yawackhary Twytch Spark Mandrill Zephadus Deathbringer ACE_Spark Elcio Welz Twingo Furs Graphics & Video: The Arcade Flyer Archive MobyGames Bionic Commando Rearmed: Behind the Scenes - LaunchBox RingoStarr39 Generation MSX Retromags RetroSpector78 Retro Blog Uğur Bozkan #bioniccommando #retrogaming #commando References: 🤍 🤍 🤍 🤍 🤍 🤍 🤍 🤍 🤍 🤍 🤍 🤍 🤍 🤍 🤍 🤍 🤍
A playthrough of Capcom's 1988 platforming game for the NES, Bionic Commando. Bionic Commando is a highly regarded classic on the NES, and in my view, it's also one of the strangest. Of course, that's a large part of what makes it so memorable. You take on the role of "Ladd Spencer" (later re-translated as Rad Spencer), a heroic amputee with a mechanical arm that doubles as a grappling hook. This hook allows Ladd to latch onto anything above or on the same level as he stands. Once attached, he has a couple of options: he can reel himself in, useful for shortening jumps or climbing to a higher platform; and he can swing back and forth, which is often necessary for gaining momentum in order to launch himself across gaps. The arm allows for far more freedom than you'd get in your typical side-scrolling platformer, but it comes at a price: there is no jump button. What is that chorus of gasps I hear? No jumping!? The lack of a jump button might make Bionic Commando among the most difficult platformers to come to grips with, but the grappling hook allows for an entirely unique and satisfying way to get around a game world. The angle and momentum at the time that you hook on and release is key, and at the beginning, you'll find yourself regularly plummeting like a rock into hazards. With a bit of patience and gumption, though, you'll find one of the most intuitive and empowering control schemes in an NES action game. It's Bionic Commando's defining feature, and the game would lose much of its identity without it. That's certainly not the only thing of note, though. Though there's generally a clear "next destination" you should be going for, it's not entirely linear. There is a map that allows you to choose your path, whether it be to an action stage, a neutral zone (where you'll collect most of your major items), or a sortie with the enemy troops milling about (done in the style of Commando, an older Capcom game). It's definitely a cool way of breaking things up, and it does allow for a few (very minor) puzzles to be incorporated. Certain items are needed to progress in different areas, so you might find yourself returning to a few of these stages over the course of the game. Kind of like Strider, though I'd argue that the NES version of Bionic Commando is significantly more polished than Strider was. And of course, we can't forget one of the game's hallmarks - it's presentation. The story was altered for censorship purposes when brought to America, but it's clear what was originally there. Representatives of a Neo-Nazi nation have begun to develop WMDs, and resistance-member Super Joe (the guy you played in Commando) has been captured in his attempt to infiltrate the organization. Ladd regularly has to tap into enemy communications - always accompanied with some hilarious Engrish and derpy portraits - to figure out what's going on. These scenes look great and make the story (no matter how ridiculous it might be) pretty engaging. But - the real kicker that nobody expected by in the late 80s - is the way the final boss meets his demise. Since the original Japanese game's name translates to English as "Hitler's Resurrection: Top Secret," his identity isn't really a surprise, but the "OMG holy Jesus WTF was that?" level of gore when the dictator meets his demise is magnificent. It also makes one wonder how the hell that ever made it through Nintendo's review board. I mean, Maniac Mansion had to be censored so you couldn't microwave the hamster, but Bionic Commando allows this? That scene is at 1:08:17 if you'd like to see it. Bionic Commando is an amazing game, and one of Capcom's best on Nintendo's 8-bit system. If you find yourself hankering for a unique take on the modern platformer, Bionic Commando is a great go-to. That is, unless you have the Game Boy version, which really improved on the NES game in just about every way possible. But then, the Game Boy version is nearly four years newer, so I guess that's not a huge surprise. _ No cheats were used during the recording of this video. NintendoComplete (🤍 punches you in the face with in-depth reviews, screenshot archives, and music from classic 8-bit NES games! Visit for the latest updates! 🤍 🤍
Bionic Commando review for PS3. 🤍 Shop CGR shirts & hats! 🤍 Classic Game Room reviews BIONIC COMMANDO for PlayStation 3 from Grin and Capcom released in 2009 (also available for Xbox 360 and PC). It's BIONIC!! Swing into action as Nathan "Rad" Spencer takes on bad guys with an arsenal of weapons and a super-duper bionic arm! Voiced by Mike Patton (Faith No More, Mr. Bungle), Bionic Commando has a unique style and attitude that separate it from most other action games. Even though there's much room for improvement and the controls take some getting used to, Bionic Commando is a swingin' good time worth playing.
Bionic Commando is an action adventure video game developed by Grin and published by Capcom in 2009. The players take control of Nathan Spencer, a bionic soldier working for the government who lost his memory after he was betrayed by the people he was working for, because he realised they were the corrupted side. Now without remembering anything he is forced to work again for them, but thanks to some new allies his memory is slowly recovering and he's going to eliminate the evil leaders. bionic commando full gameplay movie walkthrough longplay all missions and levels with cutscenes ACT 1 Chapter 1 0:00:00 Ascension City Downtown 0:09:14 Swinging Tutorial 0:15:26 Ascension City Downtown Continued 0:17:28 Ascension City Downtown 2 0:19:55 Ascension City Downtown 3 0:23:54 Ascension City Downtown 4 Chapter 2 0:28:16 Ascension City Downtown 5 0:36:56 Ascension City Downtown 6 0:39:04 Trent Industrial District 1 0:42:49 Trent Industrial District 2 0:47:53 Trent Industrial District 3 0:55:04 Trent Industrial District 4 Chapter 3 1:01:56 Fissure 1 1:05:00 Fissure 2 1:07:38 Ascension City Downtown 7 1:10:45 Ascension City Downtown 8 1:14:13 FSA Avenue 1:18:19 The Buraq ACT 2 Chapter 1 1:23:40 Fissure 3 1:27:12 Saints' End Station 1:31:55 Fissure 4 1:35:33 Ascension City Park 1 1:40:28 Avenue of Heroes 1:43:01 Ascension City Park 2 Chapter 2 1:48:55 Ascension City Garden 1:57:14 Ascension City Park 3 2:02:52 Ascension City Park 4 2:04:17 Federal Archives 2:11:57 The Mohole Chapter 3 2:17:26 Port Anderson 1 2:19:57 Port Anderson 2 2:31:34 Port Anderson 3 ACT 3 2:41:44 Buraq Armada 2:46:04 Ash City 2:50:33 The Constructor 3:01:35 The Vault 3:08:47 The Final Battle All Boss Battles ➤ 🤍 More Longplays Playlist ➤ 🤍 Developer: Grin Publisher: CAPCOM Platforms: PC, PS3, Xbox 360 Release Date: 2009 Genre: Action, Adventure
Subscribe to Escapist Magazine! 🤍 This week, Zero Punctuation reviews Bionic Commando. Fast-talking Ben "Yahtzee" Croshaw reviews a new game each week in this animated series that combines informed critique with cutting humor. Watch the next episode of Zero Punctuation a week early, only on The Escapist. Escapist Magazine! The latest from Escapist Magazine: 🤍 Subscibe: 🤍 Like us on Facebook: 🤍 Follow us on Twitter: 🤍 Find us Google+: 🤍 Follow us on Pinterest: 🤍 Check out our Merch: 🤍
Boss Fight Walkthrough for Bionic Commando the Thrid Game. It is a third person shooter and is available on PC (Steam), Playstation ans Xbox. Third Person Shooters Playlist: 🤍 Bionic Commando Rearmed 1: 🤍 Bionic Commando Rearmed 2: 🤍 BOSS LIST ★★★★★★★★★★★★★★★★★★★ 00:08 The Buraq 04:26 The Mohole 08:25 Greoder 12:15 Super Joe (Final Boss) 14:00 Ending ★★★★★★★★★★★★★★★★★★★ #TPS #Capcom #AllBosses
- WARNING - - CONTAINS SPOILERS - So a certain boss character can be rather difficult the first time you fight him. You die quite a lot of times figuring how the right method to defeat him. Though everytime you fight him he tends to talk. A lot. Thankfully, in this game, after a few deaths, you are given the ability to "Skip" the boss' long chatter and just have him do his attacks immediately. By pressing this Skip button, your character (Spencer) literally tells him to shut the fuck up. Why can't all games have his function?
Bionic Commando PC Playthrough / Let's Play / Walkthrough Part 1 [PC/PS3/360] ►What do you think of Bionic Commando's reboot? Do you love it or hate it? it seems like very few people are just "okay" with the Bionic Commando reboot. More About RavenValor95! - • RavenValor95's Twitter! - 🤍 • RavenValor95's Sub-reddit - 🤍 • RavenValor95's Greenlight Collection - 🤍
🤍 Played by: JagOfTroy Similar to the NES version in gameplay and some of the maps, otherwise much of the story is changed and the mechanics work a little different. - Disclaimer: Most videos by World of Longplays use SaveStates!
Bionic Commando[#1] - Прохождение на русском(Без комментариев) Судьба безжалостно обошлась с Натаном Спенсером. Одержав тяжелую победу над врагами своего государства, он оказался не нужен собственному правительству. Более того, власти увидели в Натане угрозу и решили избавиться от него — воина обвинили в преступлениях, которых он не совершал, и приговорили к смерти. Создание качественных прохождений занимает очень много времени и требует не мало труда. Для тех кто желает финансово помочь каналу, буду вам очень благодарен. Яндекс Деньги 410013559376495 Web Money WMR R153237670429 WMZ Z763706711204 WME E537770913227 Группа В Контакте: 🤍 Я в Twitter: 🤍 Я в Google+: 🤍 Я в Facebook: 🤍 No Life Without Game [Нет Жизни без Игр] JOIN VSP GROUP PARTNER PROGRAM: 🤍
Follow me on Twitter 🤍 🤍 Get Great Retro Scene News 🤍 🤍 Developed by Software Creations and published by Go! in 1988 After the superb work Software Creations did in creating the C64 version of Bionic Commando, the Amiga conversion is a serious let-down. Almost certainly as a result of the Atari ST, the game lacks scrolling, instead using a semi flick-screen approach. The ridiculousness of this approach makes itself apparent when you discover the need to use the bionic arm to force the screen to scroll far enough to revel platforms you can latch on to. Add in some inconsistent collision detection and enemy spawn placement, and you have a recipe for one of the most disappointing arcade conversions for the Amiga. Credits Coding: David J. Broadhurst Graphics: Andrew R. Threlfall Music: Mike Follin, Tim Follin #bioniccommando #amiga #retrogaming
Most people assume that Bionic Commando on the Game Boy is just a straight forward (and inferior) port of the NES classic title from Capcom. However, they couldn't be more wrong. Despite never really being able to appreciate Bionic Commando due to its difficult platforming mechanics, Bionic Commando was a real surprise of a game. Find out how this sci-fi take on the franchise is truly an underrated title in the franchise. Big thanks to Sam Shafer for choosing this to be reviewed for his Patreon reward! Thanks as always to Paul Hallaway for his intro effects, and Matt Creamer for his intro music. You can find his content here: Twitch: twitch.tv/norrinradd22 Youtube: 🤍 Music Site: 🤍 Huge thank you to all Patreon members, but especially the Mourning Star Whip tier and up! They are: Sam Schafer, Scott Mcelhone, GreatWhiteNorthPresents, The8thSign, Venthros, Nintenjoe, Brice, Derek Demiter and Trevin Adams. If you wanna be on this list, or wanna support the show, join at: 🤍patreon.com/dongled The costume, makeup, wig, props, title theme music and title card art are ALL funded by YOU if you donate. Thanks for supporting my goofy reviews! Here's more mini reviews: Flying Warriors NES: 🤍 Spider - The Video Game PS1: 🤍 Jackal NES: 🤍 Retro Mini Reviews (Splatterhouse Wanpaku Graffiti, Ultraman, TimeSlip): 🤍
PC - Bionic Commando - LongPlay [4K:60FPS] 🔴 This game is half baked, I'm not going to be too critical about it because the dev team who made it (Grin) want bankrupt because this games (Wanted, Terminator Salvation) and i think they just didn't have resources to finish this game and let's just say make it fun. The game has more or less solid basics it is mostly fun however they didn't build upon those solid part of the game and the game doesn't improves and pretty much turns into boring fest. Even the arm swinging at parts it is fun but there are situations like if this arm would latch on few meters further it would be so much more fun. Or when they don't explain a lot of things like how the rocket launcher works is just bad design. Even the level select screen is strange, not talking about strange auto aim of bionic arm, where you are hoping that it will aim at a weak spot of the enemy however, the game auto aims at the ground or similar useless for the battle items. The game has good graphics though for it's time. "As you play Bionic Commando, you'll be frequently struck by all the unexplored possibilities and how often the words "if only" cross your mind. "This area would be fun to explore, if only radiation didn't stop me dead in my tracks." "That firefight could be terrific, if only the weapons had oomph." "This seems like an interesting world, if only the main character gave me a reason to care." The bionic arm is a great idea that leads to some enjoyable moments, but it's not powerful enough to shoulder the burden of a port as apathetic as this. " - GameSpot Metacritic - 69% timestamps Intro - 00:00 Act 1 - Chapter 1 - 0:48 Act 1 - Chapter 2 - 31:07 Act 1 - Chapter 3 - 1:29:55 Act 2 - Chapter 1 - 02:02:02 Act 2 - Chapter 2 - 2:39:11 Act 2 - Chapter 3 - 3:15:12 Act 3 - Chapter 1 - 3:46:57 The Constructor - BOSS - 3:56:00 The Vault - 4:07:38 The Final Battle - 4:16:05 Ending - 4:17:59 Credits - 4:19:51 🤗Support my work on Patreon 💕 🤍 Catch up with me on Twitter 🤍 My PSN Levan27 Take a look at this page 🤍 🤍 My Android app on google play store 🤍
Runner introduction starts at 00:28. Run starts at 1:17. This speedrun was recorded live at Summer Games Done Quick 2018, a weeklong charity speedrun marathon raising money for Doctors Without Borders. Summer Games Done Quick 2018 is just one of the many charity marathons put on by Games Done Quick. For more information on SGDQ2018, find us at: 🤍 Looking for live updates? Follow us on Twitter: 🤍 Like us on Facebook: 🤍
Here I'm presenting You Full Bionic Commando Game From Start to Finish (This Walkthrough Is my personal Playing and not best way to play This Game) (All Of My Walkthroughs are my personal Playing and strongly Focused On Main Story or Main Campaign ) If You like My Walkthroughs & My Gameplays Support my Channel by Subscribing it ,it will Really help me a lot 😀 Played and recorded on PS3 About and Info Of My Channel- Hello and Welcome to My Channel TheLadslade I'm a Passionate Gamer From India I Mostly Play My Games On PlayStation and PC. I Upload Walkthroughs, Boss Fights, Interesting Game Sequences and I Play all Genre Games like From Action-adventure to Survival Horrors I've Got Them All. If you Love Gaming Then It's All For You and If You Like My Content Help me Out By Subscribing My Channel. Have a Great Day.... My Social A/C 🤍 🤍 If you Love Gaming Then It's All For You and If You Like My Content Help me Out By Subscribing My Channel. Have a Great Day...
Привет. Сегодня притащил тебе ролик по +- старенькой игре. В детстве тащился с неё и решил вот поделиться. Деда понесло на всякое старьё, которое он в детстве играл, так что готовься, что такое будет на канале частенько. Садись, смотри, лови хихоньки да хахоньки. Мне по кайфу смешить, так что быстро хихикнул(а) прям щас. Приятного просмотра! З.Ы. Если есть, что написать - пиши ниже. Очень интересно почитать. А еще мне не будет казаться, что я поехавший, который сам с собой говорит. Можешь игру какую-нибудь предложить, чтобы я её долго-долго откладывал. Группа ВК - 🤍 Поддержать лавэшно - 🤍
Bionic Commando game play on the PlayStation 3 type in &fmt=22 at the end of your browser for best quality and true frame rate.